90 lines
2.9 KiB
Nix
90 lines
2.9 KiB
Nix
{ lib, stdenv, fetchurl, fetchzip, cmake, SDL2, libpng, zlib, xz, freetype, fontconfig
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, withOpenGFX ? true, withOpenSFX ? true, withOpenMSX ? true
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, withFluidSynth ? true, audioDriver ? "alsa", fluidsynth, soundfont-fluid, procps
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, writeScriptBin, makeWrapper, runtimeShell
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}:
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let
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opengfx = fetchzip {
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url = "https://cdn.openttd.org/opengfx-releases/7.1/opengfx-7.1-all.zip";
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sha256 = "sha256-daJ/Qwg/okpmLQkXcCjruIiP8GEwyyp02YWcGQepxzs=";
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};
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opensfx = fetchzip {
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url = "https://cdn.openttd.org/opensfx-releases/1.0.3/opensfx-1.0.3-all.zip";
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sha256 = "sha256-QmfXizrRTu/fUcVOY7tCndv4t4BVW+fb0yUi8LgSYzM=";
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};
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openmsx = fetchzip {
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url = "https://cdn.openttd.org/openmsx-releases/0.4.2/openmsx-0.4.2-all.zip";
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sha256 = "sha256-Cgrg2m+uTODFg39mKgX+hE8atV7v5bVyZd716vSZB8M=";
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};
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playmidi = writeScriptBin "playmidi" ''
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#!${runtimeShell}
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trap "${procps}/bin/pkill fluidsynth" EXIT
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${fluidsynth}/bin/fluidsynth -a ${audioDriver} -i ${soundfont-fluid}/share/soundfonts/FluidR3_GM2-2.sf2 $*
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'';
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in
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stdenv.mkDerivation rec {
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pname = "openttd";
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version = "12.1";
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src = fetchurl {
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url = "https://cdn.openttd.org/openttd-releases/${version}/${pname}-${version}-source.tar.xz";
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sha256 = "sha256-JYv1uZgwEIkLoQUYtQa8SrgPfAjM7FlJfpulWkqj5+M=";
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};
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nativeBuildInputs = [ cmake makeWrapper ];
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buildInputs = [ SDL2 libpng xz zlib freetype fontconfig ]
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++ lib.optionals withFluidSynth [ fluidsynth soundfont-fluid ];
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prefixKey = "--prefix-dir=";
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configureFlags = [
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"--without-liblzo2"
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];
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postInstall = ''
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${lib.optionalString withOpenGFX ''
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cp ${opengfx}/*.tar $out/share/games/openttd/baseset
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''}
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mkdir -p $out/share/games/openttd/data
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${lib.optionalString withOpenSFX ''
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cp ${opensfx}/*.tar $out/share/games/openttd/data
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''}
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mkdir $out/share/games/openttd/baseset/openmsx
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${lib.optionalString withOpenMSX ''
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cp ${openmsx}/*.tar $out/share/games/openttd/baseset/openmsx
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''}
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${lib.optionalString withFluidSynth ''
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wrapProgram $out/bin/openttd \
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--add-flags -m \
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--add-flags extmidi:cmd=${playmidi}/bin/playmidi
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''}
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'';
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meta = with lib; {
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description = ''Open source clone of the Microprose game "Transport Tycoon Deluxe"'';
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longDescription = ''
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OpenTTD is a transportation economics simulator. In single player mode,
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players control a transportation business, and use rail, road, sea, and air
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transport to move goods and people around the simulated world.
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In multiplayer networked mode, players may:
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- play competitively as different businesses
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- play cooperatively controlling the same business
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- observe as spectators
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'';
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homepage = "https://www.openttd.org/";
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license = licenses.gpl2;
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platforms = platforms.linux;
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maintainers = with maintainers; [ jcumming fpletz ];
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};
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}
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