nixpkgs/pkgs
Cillian de Róiste 98cef5ff67 SDL: enable PulseAudio support by default
On a system with PulseAudio enabled, applications which use SDL work
poorly or don't work at all e.g. MLT, Kdenlive, Shotcut, Blender and
Hedgewars. Rather than enabling it per application as we run into
issues, I think it's better to enable support for it by default.
2014-11-02 22:27:40 +01:00
..
applications Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
build-support Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
data
desktops Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
development Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
games
misc monthly bump of dolphinEmuMaster 2014-11-02 00:11:01 -07:00
os-specific Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
servers Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
shells
stdenv
test
tools Merge remote-tracking branch 'origin/master' into staging. 2014-11-02 16:15:53 +01:00
top-level SDL: enable PulseAudio support by default 2014-11-02 22:27:40 +01:00