1b4d50dbac
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification and released under the MIT license. http://glm.g-truc.net/
34 lines
883 B
Nix
34 lines
883 B
Nix
{ stdenv, fetchurl, unzip }:
|
|
|
|
stdenv.mkDerivation rec {
|
|
name = "glm-0.9.5.1";
|
|
|
|
src = fetchurl {
|
|
url = "mirror://sourceforge/project/ogl-math/${name}/${name}.zip";
|
|
sha256 = "1x8bpmqdszzkg21r411w7cy4mqd5dcvb9jghc8h3xrx7ldbicqjg";
|
|
};
|
|
|
|
buildInputs = [ unzip ];
|
|
|
|
outputs = [ "out" "doc" ];
|
|
|
|
installPhase = ''
|
|
mkdir -p "$out/include"
|
|
cp -r glm "$out/include"
|
|
|
|
mkdir -p "$doc/share/doc/glm"
|
|
cp -r doc/* "$doc/share/doc/glm"
|
|
'';
|
|
|
|
meta = with stdenv.lib; {
|
|
description = "OpenGL Mathematics library for C++";
|
|
longDescription = ''
|
|
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
|
|
graphics software based on the OpenGL Shading Language (GLSL)
|
|
specification and released under the MIT license.
|
|
'';
|
|
homepage = http://glm.g-truc.net/;
|
|
license = licenses.mit;
|
|
platforms = platforms.unix;
|
|
};
|
|
}
|