a427e515ff
prismlauncher: fix darwin
130 lines
2.9 KiB
Nix
130 lines
2.9 KiB
Nix
{ lib
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, stdenv
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, symlinkJoin
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, makeWrapper
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, wrapQtAppsHook
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, addOpenGLRunpath
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, prismlauncher-unwrapped
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, qtbase # needed for wrapQtAppsHook
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, qtsvg
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, qtwayland
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, xorg
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, libpulseaudio
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, libGL
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, glfw
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, glfw-wayland-minecraft
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, openal
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, jdk8
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, jdk17
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, jdk21
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, gamemode
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, flite
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, mesa-demos
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, pciutils
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, udev
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, vulkan-loader
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, libusb1
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, msaClientID ? null
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, gamemodeSupport ? stdenv.isLinux
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, textToSpeechSupport ? stdenv.isLinux
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, controllerSupport ? stdenv.isLinux
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# Adds `glfw-wayland-minecraft` to `LD_LIBRARY_PATH`
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# when launched on wayland, allowing for the game to be run natively.
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# Make sure to enable "Use system installation of GLFW" in instance settings
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# for this to take effect
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#
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# Warning: This build of glfw may be unstable, and the launcher
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# itself can take slightly longer to start
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, withWaylandGLFW ? false
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, jdks ? [ jdk21 jdk17 jdk8 ]
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, additionalLibs ? [ ]
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, additionalPrograms ? [ ]
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}:
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assert lib.assertMsg (withWaylandGLFW -> stdenv.isLinux) "withWaylandGLFW is only available on Linux";
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let
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prismlauncher' = prismlauncher-unwrapped.override {
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inherit msaClientID gamemodeSupport;
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};
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in
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symlinkJoin {
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name = "prismlauncher-${prismlauncher'.version}";
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paths = [ prismlauncher' ];
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nativeBuildInputs = [
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wrapQtAppsHook
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]
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# purposefully using a shell wrapper here for variable expansion
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# see https://github.com/NixOS/nixpkgs/issues/172583
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++ lib.optional withWaylandGLFW makeWrapper;
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buildInputs = [
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qtbase
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qtsvg
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]
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++ lib.optional (lib.versionAtLeast qtbase.version "6" && stdenv.isLinux) qtwayland;
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waylandPreExec = lib.optionalString withWaylandGLFW ''
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if [ -n "$WAYLAND_DISPLAY" ]; then
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export LD_LIBRARY_PATH=${lib.getLib glfw-wayland-minecraft}/lib:"$LD_LIBRARY_PATH"
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fi
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'';
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postBuild = ''
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${lib.optionalString withWaylandGLFW ''
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qtWrapperArgs+=(--run "$waylandPreExec")
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''}
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wrapQtAppsHook
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'';
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qtWrapperArgs =
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let
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runtimeLibs = [
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xorg.libX11
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xorg.libXext
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xorg.libXcursor
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xorg.libXrandr
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xorg.libXxf86vm
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# lwjgl
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libpulseaudio
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libGL
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glfw
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openal
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stdenv.cc.cc.lib
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vulkan-loader # VulkanMod's lwjgl
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# oshi
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udev
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]
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++ lib.optional gamemodeSupport gamemode.lib
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++ lib.optional textToSpeechSupport flite
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++ lib.optional controllerSupport libusb1
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++ additionalLibs;
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runtimePrograms = [
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xorg.xrandr
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mesa-demos # need glxinfo
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pciutils # need lspci
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]
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++ additionalPrograms;
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in
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[ "--prefix PRISMLAUNCHER_JAVA_PATHS : ${lib.makeSearchPath "bin/java" jdks}" ]
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++ lib.optionals stdenv.isLinux [
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"--set LD_LIBRARY_PATH ${addOpenGLRunpath.driverLink}/lib:${lib.makeLibraryPath runtimeLibs}"
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# xorg.xrandr needed for LWJGL [2.9.2, 3) https://github.com/LWJGL/lwjgl/issues/128
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"--prefix PATH : ${lib.makeBinPath runtimePrograms}"
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];
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inherit (prismlauncher') meta;
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}
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