nixpkgs/pkgs/games/scorched3d/file-existence.patch
Lluís Batlle i Rossell a81a4cfd6e Added Scorched3D.
svn path=/nixpkgs/trunk/; revision=15108
2009-04-16 22:50:36 +00:00

37 lines
919 B
Diff

diff --git a/src/common/common/DefinesFile.cpp b/src/common/common/DefinesFile.cpp
index 6ad803d..022797a 100644
--- a/src/common/common/DefinesFile.cpp
+++ b/src/common/common/DefinesFile.cpp
@@ -36,6 +36,17 @@
#include <unistd.h>
#endif
+namespace {
+ bool fileCanBeStated(const std::string &file)
+ {
+ struct stat buf;
+ memset(&buf, 0, sizeof(buf));
+ int result = stat(file.c_str(), &buf );
+
+ return result == 0;
+ }
+}
+
std::string S3D::getHomeDir()
{
#ifdef _WIN32
@@ -74,12 +85,12 @@ bool S3D::dirMake(const std::string &file)
bool S3D::fileExists(const std::string &file)
{
- return (S3D::fileModTime(file) != 0);
+ return fileCanBeStated(file);
}
bool S3D::dirExists(const std::string &file)
{
- return (S3D::fileModTime(file) != 0);
+ return fileCanBeStated(file);
}
time_t S3D::fileModTime(const std::string &file)