nixpkgs/pkgs/games/andyetitmoves/default.nix
Eelco Dolstra ec8d41f08c
Revert "Merge pull request #28557 from obsidiansystems/binutils-wrapper"
This reverts commit 0a944b345e, reversing
changes made to 61733ed6cc.

I dislike these massive stdenv changes with unclear motivation,
especially when they involve gratuitous mass renames like NIX_CC ->
NIX_BINUTILS. The previous such rename (NIX_GCC -> NIX_CC) caused
months of pain, so let's not do that again.
2017-09-07 12:51:21 +02:00

75 lines
2.9 KiB
Nix

{ stdenv, fetchurl, libvorbis, libogg, libtheora, SDL, libXft, SDL_image, zlib, libX11, libpng, openal, requireFile, commercialVersion ? false }:
let plainName = "andyetitmoves";
version = "1.2.2";
in
stdenv.mkDerivation rec {
name = "${plainName}-${version}";
src = if stdenv.system == "i686-linux" || stdenv.system == "x86_64-linux"
then
let postfix = if stdenv.system == "i686-linux" then "i386" else "x86_64";
commercialName = "${plainName}-${version}_${postfix}.tar.gz";
demoUrl = "http://www.andyetitmoves.net/demo/${plainName}Demo-${version}_${postfix}.tar.gz";
in
if commercialVersion
then requireFile {
message = ''
We cannot download the commercial version automatically, as you require a license.
Once you bought a license, you need to add your downloaded version to the nix store.
You can do this by using "nix-prefetch-url file:///\$PWD/${commercialName}" in the
directory where yousaved it.
'';
name = commercialName;
sha256 = if stdenv.system == "i686-linux"
then "15wvzmmidvykwjrbnq70h5jrvnjx1hcrm0357qj85q4aqbzavh01"
else "1v8z16qa9ka8sf7qq45knsxj87s6sipvv3a7xq11pb5xk08fb2ql";
}
else fetchurl {
url = demoUrl;
sha256 = if stdenv.system == "i686-linux"
then "0f14vrrbq05hsbdajrb5y9za65fpng1lc8f0adb4aaz27x7sh525"
else "0mg41ya0b27blq3b5498kwl4rj46dj21rcd7qd0rw1kyvr7sx4v4";
}
else
throw "And Yet It Moves nix package only supports linux and intel cpu's.";
phases = "unpackPhase installPhase";
installPhase = ''
mkdir -p $out/{opt/andyetitmoves,bin}
cp -r * $out/opt/andyetitmoves/
fullPath=${stdenv.cc.cc.lib}/lib64
for i in $nativeBuildInputs; do
fullPath=$fullPath''${fullPath:+:}$i/lib
done
binName=${if commercialVersion then "AndYetItMoves" else "AndYetItMovesDemo"}
patchelf --set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) --set-rpath $fullPath $out/opt/andyetitmoves/lib/$binName
cat > $out/bin/$binName << EOF
#!/bin/sh
cd $out/opt/andyetitmoves
exec ./lib/$binName
EOF
chmod +x $out/bin/$binName
'';
buildInputs = [libvorbis libogg libtheora SDL libXft SDL_image zlib libX11 libpng openal];
meta = {
description = "Physics/Gravity Platform game";
longDescription = ''
And Yet It Moves is an award-winning physics-based platform game in which players rotate the game world at will to solve challenging puzzles. Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
'';
homepage = http://www.andyetitmoves.net/;
license = stdenv.lib.licenses.unfree;
maintainers = with stdenv.lib.maintainers; [bluescreen303];
};
}