95c8277701
PR #26007 used these to avoid causing a mass rebuild. Now that we know things work, we do that to clean up.
52 lines
1.3 KiB
Nix
52 lines
1.3 KiB
Nix
{ stdenv, fetchurl, mesa_glu, x11, libXmu, libXi
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, buildPlatform, hostPlatform
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, AGL ? null
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}:
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with stdenv.lib;
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stdenv.mkDerivation rec {
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name = "glew-1.10.0";
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src = fetchurl {
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url = "mirror://sourceforge/glew/${name}.tgz";
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sha256 = "01zki46dr5khzlyywr3cg615bcal32dazfazkf360s1znqh17i4r";
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};
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nativeBuildInputs = [ x11 libXmu libXi ];
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propagatedNativeBuildInputs = [ mesa_glu ]; # GL/glew.h includes GL/glu.h
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buildInputs = [] ++ optionals stdenv.isDarwin [ AGL ];
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patchPhase = ''
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sed -i 's|lib64|lib|' config/Makefile.linux
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${optionalString (hostPlatform != buildPlatform) ''
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sed -i -e 's/\(INSTALL.*\)-s/\1/' Makefile
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''}
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'';
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buildFlags = [ "all" ];
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installFlags = [ "install.all" ];
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preInstall = ''
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export GLEW_DEST="$out"
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'';
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postInstall = ''
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mkdir -pv $out/share/doc/glew
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mkdir -p $out/lib/pkgconfig
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cp glew*.pc $out/lib/pkgconfig
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cp -r README.txt LICENSE.txt doc $out/share/doc/glew
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'';
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makeFlags = [
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"SYSTEM=${if hostPlatform.isMinGW then "mingw" else hostPlatform.parsed.kernel.name}"
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];
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meta = with stdenv.lib; {
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description = "An OpenGL extension loading library for C(++)";
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homepage = http://glew.sourceforge.net/;
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license = licenses.free; # different files under different licenses
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#["BSD" "GLX" "SGI-B" "GPL2"]
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platforms = platforms.mesaPlatforms;
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};
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}
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