nixpkgs/pkgs/games/iortcw/sp.nix
Sergei Trofimovich 40368cccd2 opusfile: add "dev" output
`opusfile` is a a popular game dependency via `SDL2_mixer`. Split it's
`dev` output to separate store path to reduce runtime closure size.

While at it amend games's include paths.
2022-09-18 12:02:24 +01:00

52 lines
1.2 KiB
Nix

{ lib, stdenv, fetchFromGitHub, opusfile, libogg, SDL2, openal, freetype
, libjpeg, curl, makeWrapper }:
stdenv.mkDerivation rec {
pname = "iortcw-sp";
version = "1.51c";
src = fetchFromGitHub {
owner = "iortcw";
repo = "iortcw";
rev = version;
sha256 = "0g5wgqb1gm34pd05dj2i8nj3qhsz0831p3m7bsgxpjcg9c00jpyw";
};
enableParallelBuilding = true;
sourceRoot = "source/SP";
makeFlags = [
"USE_INTERNAL_LIBS=0"
"COPYDIR=${placeholder "out"}/opt/iortcw"
"USE_OPENAL_DLOPEN=0"
"USE_CURL_DLOPEN=0"
];
installTargets = [ "copyfiles" ];
buildInputs = [
opusfile libogg SDL2 freetype libjpeg openal curl
];
nativeBuildInputs = [ makeWrapper ];
NIX_CFLAGS_COMPILE = [
"-I${SDL2.dev}/include/SDL2"
"-I${opusfile.dev}/include/opus"
];
NIX_CFLAGS_LINK = [ "-lSDL2" ];
postInstall = ''
for i in `find $out/opt/iortcw -maxdepth 1 -type f -executable`; do
makeWrapper $i $out/bin/`basename $i` --chdir "$out/opt/iortcw"
done
'';
meta = with lib; {
description = "Single player version of game engine for Return to Castle Wolfenstein";
homepage = src.meta.homepage;
license = licenses.gpl3;
platforms = platforms.linux;
maintainers = with maintainers; [ ];
};
}