dc28c92e63
svn path=/nixpkgs/trunk/; revision=13763
80 lines
2.3 KiB
Nix
80 lines
2.3 KiB
Nix
{ fetchurl, stdenv, unzip, python, alsaLib, libX11, mesa }:
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stdenv.mkDerivation rec {
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name = "teeworlds-0.4.3";
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src = fetchurl {
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url = "http://www.teeworlds.com/files/${name}-src.tar.gz";
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sha256 = "1k141517wchhw2586m0kkvh65kadnlybpvzrxlb8b098jbg1hr1n";
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};
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# Note: Teeworlds requires Python 2.x to compile. Python 3.0 will
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# not work.
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buildInputs = [ unzip python alsaLib libX11 mesa ];
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patchPhase = ''
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substituteInPlace "default.bam" \
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--replace 'settings.linker.flags = ""' \
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'settings.linker.flags = "-fstack-protector-all"'
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'';
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configurePhase = ''
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# Fetch and build BAM, the home-made build system.
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unzip ${fetchurl {
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url = "http://teeworlds.com/files/bam.zip";
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sha256 = "0dz9k906skgzc4l15ihlqb1d1hk0s2yajadbq5zs01gxi05xhy6v";
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}
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}
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( cd bam && ./make_unix.sh )
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# Build Teeworlds.
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./bam/src/bam release
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'';
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installPhase = ''
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# Copy the graphics, sounds, etc.
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ensureDir "$out/share/${name}"
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cp -rv data other/icons "$out/share/${name}"
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# Copy the executables (client, server, etc.).
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ensureDir "$out/bin"
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executables=""
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for file in *
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do
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if [ -f "$file" ] && [ -x "$file" ]
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then
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executables="$file $executables"
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fi
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done
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cp -v $executables "$out/bin"
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# Make sure the programs are executed from the right directory so
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# that they can access the graphics and sounds.
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for program in $executables
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do
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mv -v "$out/bin/$program" "$out/bin/.wrapped-$program"
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cat > "$out/bin/$program" <<EOF
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#!/bin/sh
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cd "$out/share/${name}" && exec "$out/bin/.wrapped-$program"
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EOF
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chmod -v +x "$out/bin/$program"
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done
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# Copy the documentation.
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ensureDir "$out/doc/${name}"
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cp -v *.txt "$out/doc/${name}"
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'';
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meta = {
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description = "Teeworlds, a retro multiplayer shooter game";
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longDescription = ''
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Teeworlds is a free online multiplayer game, available for all
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major operating systems. Battle with up to 12 players in a
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variety of game modes, including Team Deathmatch and Capture The
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Flag. You can even design your own maps!
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'';
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homepage = http://teeworlds.com/;
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license = "BSD-style, see `license.txt'";
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};
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}
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