nixpkgs/pkgs/games/cataclysm-dda/common.nix
Jörg Thalheim dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00

97 lines
3.4 KiB
Nix

{ stdenv, fetchFromGitHub, pkgconfig, gettext, lua, ncurses
, tiles, SDL2, SDL2_image, SDL2_mixer, SDL2_ttf, freetype, Cocoa
, debug, runtimeShell
}:
let
inherit (stdenv.lib) optionals;
cursesDeps = [ gettext lua ncurses ];
tilesDeps = [ SDL2 SDL2_image SDL2_mixer SDL2_ttf freetype ]
++ optionals stdenv.isDarwin [ Cocoa ];
common = {
nativeBuildInputs = [ pkgconfig ];
buildInputs = cursesDeps ++ optionals tiles tilesDeps;
postPatch = ''
patchShebangs .
'';
makeFlags = [
"PREFIX=$(out)" "LUA=1" "USE_HOME_DIR=1" "LANGUAGES=all"
] ++ optionals (!debug) [
"RELEASE=1"
] ++ optionals tiles [
"TILES=1" "SOUND=1"
] ++ optionals stdenv.isDarwin [
"NATIVE=osx" "CLANG=1"
];
dontStrip = debug;
meta = with stdenv.lib; {
description = "A free, post apocalyptic, zombie infested rogue-like";
longDescription = ''
Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
Surviving is difficult: you have been thrown, ill-equipped, into a
landscape now riddled with monstrosities of which flesh eating zombies are
neither the strangest nor the deadliest.
Yet with care and a little luck, many things are possible. You may try to
eke out an existence in the forests silently executing threats and
providing sustenance with your longbow. You can ride into town in a
jerry-rigged vehicle, all guns blazing, to settle matters in a fug of
smoke from your molotovs. You could take a more measured approach and
construct an impregnable fortress, surrounded by traps to protect you from
the horrors without. The longer you survive, the more skilled and adapted
you will get and the better equipped and armed to deal with the threats
you are presented with.
In the course of your ordeal there will be opportunities and temptations
to improve or change your very nature. There are tales of survivors fitted
with extraordinary cybernetics giving great power and stories too of
gravely mutated survivors who, warped by their ingestion of exotic
substances or radiation, now more closely resemble insects, birds or fish
than their original form.
'';
homepage = https://cataclysmdda.org/;
license = licenses.cc-by-sa-30;
maintainers = with maintainers; [ mnacamura ];
platforms = platforms.unix;
};
};
utils = {
fetchFromCleverRaven = { rev, sha256 }:
fetchFromGitHub {
owner = "CleverRaven";
repo = "Cataclysm-DDA";
inherit rev sha256;
};
installXDGAppLauncher = ''
launcher="$out/share/applications/cataclysm-dda.desktop"
install -D -m 444 data/xdg/*cataclysm-dda.desktop -T "$launcher"
sed -i "$launcher" -e "s,\(Exec=\)\(cataclysm-tiles\),\1$out/bin/\2,"
install -D -m 444 data/xdg/cataclysm-dda.svg -t $out/share/icons/hicolor/scalable/apps
'';
installMacOSAppLauncher = ''
app=$out/Applications/Cataclysm.app
install -D -m 444 data/osx/Info.plist -t $app/Contents
install -D -m 444 data/osx/AppIcon.icns -t $app/Contents/Resources
mkdir $app/Contents/MacOS
launcher=$app/Contents/MacOS/Cataclysm.sh
cat << EOF > $launcher
#!${runtimeShell}
$out/bin/cataclysm-tiles
EOF
chmod 555 $launcher
'';
};
in
{ inherit common utils; }