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Prevent (caught) panic on login (#11590)
Unfortunately when the virtual session is released it requires that the real session does not exist. This worked fine when sessions were only saved at the end of request/response cycle however, now sessions are saved proactively this does not hold. The result is a caught panic in the logs during every log-in. This panic has no significant side-effects but should not occur. This PR marks the virtual session as released when released and updates it if the same session is released again. Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: guillep2k <18600385+guillep2k@users.noreply.github.com>
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parent
ac3c467770
commit
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1 changed files with 14 additions and 6 deletions
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@ -107,10 +107,11 @@ func init() {
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// VirtualStore represents a virtual session store implementation.
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type VirtualStore struct {
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p *VirtualSessionProvider
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sid string
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lock sync.RWMutex
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data map[interface{}]interface{}
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p *VirtualSessionProvider
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sid string
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lock sync.RWMutex
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data map[interface{}]interface{}
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released bool
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}
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// NewVirtualStore creates and returns a virtual session store.
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@ -164,7 +165,7 @@ func (s *VirtualStore) Release() error {
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// Now ensure that we don't exist!
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realProvider := s.p.provider
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if realProvider.Exist(s.sid) {
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if !s.released && realProvider.Exist(s.sid) {
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// This is an error!
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return fmt.Errorf("new sid '%s' already exists", s.sid)
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}
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@ -172,12 +173,19 @@ func (s *VirtualStore) Release() error {
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if err != nil {
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return err
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}
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if err := realStore.Flush(); err != nil {
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return err
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}
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for key, value := range s.data {
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if err := realStore.Set(key, value); err != nil {
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return err
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}
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}
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return realStore.Release()
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err = realStore.Release()
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if err == nil {
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s.released = true
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}
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return err
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}
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return nil
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}
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