Follow #23328
The improvements:
1. The `contains` functions are covered by tests
2. The inconsistent behavior of `containGeneric` is replaced by
`StringUtils.Contains` and `SliceUtils.Contains`
3. In the future we can move more help functions into XxxUtils to
simplify the `helper.go` and reduce unnecessary global functions.
FAQ:
1. Why it's called `StringUtils.Contains` but not `strings.Contains`
like Golang?
Because our `StringUtils` is not Golang's `strings` package. There will
be our own string functions.
---------
Co-authored-by: silverwind <me@silverwind.io>
# Background
Golang template is not friendly for large projects, and Golang template
team is quite slow, related:
* `https://github.com/golang/go/issues/54450`
Without upstream support, we can also have our solution to make HTML
template functions support context.
It helps a lot, the above Golang template issue `#54450` explains a lot:
1. It makes `{{Locale.Tr}}` could be used in any template, without
passing unclear `(dict "root" . )` anymore.
2. More and more functions need `context`, like `avatar`, etc, we do not
need to do `(dict "Context" $.Context)` anymore.
3. Many request-related functions could be shared by parent&children
templates, like "user setting" / "system setting"
See the test `TestScopedTemplateSetFuncMap`, one template set, two
`Execute` calls with different `CtxFunc`.
# The Solution
Instead of waiting for upstream, this PR re-uses the escaped HTML
template trees, use `AddParseTree` to add related templates/trees to a
new template instance, then the new template instance can have its own
FuncMap , the function calls in the template trees will always use the
new template's FuncMap.
`template.New` / `template.AddParseTree` / `adding-FuncMap` are all
quite fast, so the performance is not affected.
The details:
1. Make a new `html/template/Template` for `all` templates
2. Add template code to the `all` template
3. Freeze the `all` template, reset its exec func map, it shouldn't
execute any template.
4. When a router wants to render a template by its `name`
1. Find the `name` in `all`
2. Find all its related sub templates
3. Escape all related templates (just like what the html template
package does)
4. Add the escaped parse-trees of related templates into a new (scoped)
`text/template/Template`
5. Add context-related func map into the new (scoped) text template
6. Execute the new (scoped) text template
7. To improve performance, the escaped templates are cached to `template
sets`
# FAQ
## There is a `unsafe` call, is this PR unsafe?
This PR is safe. Golang has strict language definition, it's safe to do
so: https://pkg.go.dev/unsafe#Pointer (1) Conversion of a *T1 to Pointer
to *T2
## What if Golang template supports such feature in the future?
The public structs/interfaces/functions introduced by this PR is quite
simple, the code of `HTMLRender` is not changed too much. It's very easy
to switch to the official mechanism if there would be one.
## Does this PR change the template execution behavior?
No, see the tests (welcome to design more tests if it's necessary)
---------
Co-authored-by: silverwind <me@silverwind.io>
Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Giteabot <teabot@gitea.io>
The old code has a lot of technical debts, eg: `repo/wiki/view.tmpl` /
`Iterate`
This PR improves the Wiki TOC display and improves the code.
---------
Co-authored-by: delvh <dev.lh@web.de>
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)
For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.
This approach will hugely simplify a lot of code, make them testable.
Other changes:
* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code
---------
Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
Close#24002
Two problems before:
1. The `log.Fatal` is missing after these `wrapFatal` calls, so the
error is not shown to users.
2. `GetTemplateAssetNames` has different behaviors for local files and
builtin assets, for builtin assets, it also returns directories, so we
need to check the extension again.
I have tested with `TAGS="bindata sqlite sqlite_unlock_notify" make
build && ./gitea` , it works well now. Before, the server responds
internal server error (because it doesn't complete the template parsing)
None of the features of `unrolled/render` package is used.
The Golang builtin "html/template" just works well. Then we can improve
our HTML render to resolve the "$.root.locale.Tr" problem as much as
possible.
Next step: we can have a template render pool (by Clone), then we can
inject global functions with dynamic context to every `Execute` calls.
Then we can use `{{Locale.Tr ....}}` directly in all templates , no need
to pass the `$.root.locale` again and again.
One of the steps in #23328
Before there were 3 different but similar functions: dict/Dict/mergeinto
The code was just copied & pasted, no test.
This PR defines a new stable `dict` function, it covers all the 3 old
functions behaviors, only +160 -171
Future developers do not need to think about or guess the different dict
functions, just use one: `dict`
Why use `dict` but not `Dict`? Because there are far more `dict` than
`Dict` in code already ......
One of the proposals in #23328
This PR introduces a simple expression calculator
(templates/eval/eval.go), it can do basic expression calculations.
Many untested template helper functions like `Mul` `Add` can be replaced
by this new approach.
Then these `Add` / `Mul` / `percentage` / `Subtract` / `DiffStatsWidth`
could all use this `Eval`.
And it provides enhancements for Golang templates, and improves
readability.
Some examples:
----
* Before: `{{Add (Mul $glyph.Row 12) 12}}`
* After: `{{Eval $glyph.Row "*" 12 "+" 12}}`
----
* Before: `{{if lt (Add $i 1) (len $.Topics)}}`
* After: `{{if Eval $i "+" 1 "<" (len $.Topics)}}`
## FAQ
### Why not use an existing expression package?
We need a highly customized expression engine:
* do the calculation on the fly, without pre-compiling
* deal with int/int64/float64 types, to make the result could be used in
Golang template.
* make the syntax could be used in the Golang template directly
* do not introduce too much complex or strange syntax, we just need a
simple calculator.
* it needs to strictly follow Golang template's behavior, for example,
Golang template treats all non-zero values as truth, but many 3rd
packages don't do so.
### What's the benefit?
* Developers don't need to add more `Add`/`Mul`/`Sub`-like functions,
they were getting more and more.
Now, only one `Eval` is enough for all cases.
* The new code reads better than old `{{Add (Mul $glyph.Row 12) 12}}`,
the old one isn't familiar to most procedural programming developers
(eg, the Golang expression syntax).
* The `Eval` is fully covered by tests, many old `Add`/`Mul`-like
functions were never tested.
### The performance?
It doesn't use `reflect`, it doesn't need to parse or compile when used
in Golang template, the performance is as fast as native Go template.
### Is it too complex? Could it be unstable?
The expression calculator program is a common homework for computer
science students, and it's widely used as a teaching and practicing
purpose for developers. The algorithm is pretty well-known.
The behavior can be clearly defined, it is stable.
The first step of #23328
This PR cleans:
1. Dead function like `SubStr`
2. Unnecessary function like `UseHTTPS`, it should be provided by
`window.origin`
3. Duplicate function like `IsShowFullName`, there was already a
`DeafultShowFullName`
I have searched these removed functions globally, no use in code.
There are multiple duplicate reports of errors during template rendering
due to broken custom templates.
Unfortunately the error returned here is somewhat difficult for users to
understand and it doesn't return the context of the error.
This PR attempts to parse the error returned by the template renderer to
add in some further context including the filename of the template AND
the preceding lines within that template file.
Ref #23274
---------
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Fix scoped label left and right part breaking across lines.
* Remove slanted divider in scoped label display, make it straight.
After using this for a while, this feels more visually noisy than
helpful.
* Reduce contrast between scope and item to reduce probability of
unreadable text on background.
* Change documentation to remove mention of non-exclusive scoped labels.
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
This branch continues the work of #23092 and attempts to rid the
codebase of any `nil` contexts when using a `RenderContext`.
Anything that renders markdown or does post processing may call
`markup.sha1CurrentPatternProcessor()`, and this runs
`git.OpenRepository()`, which needs a context. It will panic if the
context is `nil`. This branch attempts to _always_ include a context
when creating a `RenderContext` to prevent future crashes.
Co-authored-by: Kyle D <kdumontnu@gmail.com>
Partially fix#23050
After #22294 merged, it always has a warning log like `cannot get
context cache` when starting up. This should not affect any real life
but it's annoying. This PR will fix the problem. That means when
starting up, getting the system settings will not try from the cache but
will read from the database directly.
---------
Co-authored-by: Lauris BH <lauris@nix.lv>
Add a new "exclusive" option per label. This makes it so that when the
label is named `scope/name`, no other label with the same `scope/`
prefix can be set on an issue.
The scope is determined by the last occurence of `/`, so for example
`scope/alpha/name` and `scope/beta/name` are considered to be in
different scopes and can coexist.
Exclusive scopes are not enforced by any database rules, however they
are enforced when editing labels at the models level, automatically
removing any existing labels in the same scope when either attaching a
new label or replacing all labels.
In menus use a circle instead of checkbox to indicate they function as
radio buttons per scope. Issue filtering by label ensures that only a
single scoped label is selected at a time. Clicking with alt key can be
used to remove a scoped label, both when editing individual issues and
batch editing.
Label rendering refactor for consistency and code simplification:
* Labels now consistently have the same shape, emojis and tooltips
everywhere. This includes the label list and label assignment menus.
* In label list, show description below label same as label menus.
* Don't use exactly black/white text colors to look a bit nicer.
* Simplify text color computation. There is no point computing luminance
in linear color space, as this is a perceptual problem and sRGB is
closer to perceptually linear.
* Increase height of label assignment menus to show more labels. Showing
only 3-4 labels at a time leads to a lot of scrolling.
* Render all labels with a new RenderLabel template helper function.
Label creation and editing in multiline modal menu:
* Change label creation to open a modal menu like label editing.
* Change menu layout to place name, description and colors on separate
lines.
* Don't color cancel button red in label editing modal menu.
* Align text to the left in model menu for better readability and
consistent with settings layout elsewhere.
Custom exclusive scoped label rendering:
* Display scoped label prefix and suffix with slightly darker and
lighter background color respectively, and a slanted edge between them
similar to the `/` symbol.
* In menus exclusive labels are grouped with a divider line.
---------
Co-authored-by: Yarden Shoham <hrsi88@gmail.com>
Co-authored-by: Lauris BH <lauris@nix.lv>
To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.
But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.
The core context cache is here. It defines a new context
```go
type cacheContext struct {
ctx context.Context
data map[any]map[any]any
lock sync.RWMutex
}
var cacheContextKey = struct{}{}
func WithCacheContext(ctx context.Context) context.Context {
return context.WithValue(ctx, cacheContextKey, &cacheContext{
ctx: ctx,
data: make(map[any]map[any]any),
})
}
```
Then you can use the below 4 methods to read/write/del the data within
the same context.
```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```
Then let's take a look at how `system.GetString` implement it.
```go
func GetSetting(ctx context.Context, key string) (string, error) {
return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
return cache.GetString(genSettingCacheKey(key), func() (string, error) {
res, err := GetSettingNoCache(ctx, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
})
}
```
First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.
An object stored in the context cache will only be destroyed after the
context disappeared.
I haven't tested `runs_list.tmpl` but I think it could be right.
After this PR, besides the `<meta .. HTMLURL>` in html head, the only
explicit HTMLURL usage is in `pull_merge_instruction.tmpl`, which
doesn't affect users too much and it's difficult to fix at the moment.
There are still many usages of `AppUrl` in the templates (eg: the
package help manual), they are similar problems as the HTMLURL in
pull_merge_instruction, and they might be fixed together in the future.
Diff without space:
https://github.com/go-gitea/gitea/pull/22831/files?diff=unified&w=1
A drawback is the previous generated template has been cached, so you
cannot get error in the UI but only from log
Co-authored-by: KN4CK3R <admin@oldschoolhack.me>
Co-authored-by: delvh <dev.lh@web.de>
Change all license headers to comply with REUSE specification.
Fix#16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
Committer avatar rendered by `func AvatarByEmail` are not vertical align
as `func Avatar` does.
- Replace literals `ui avatar` and `ui avatar vm` with the constant
`DefaultAvatarClass`
I found myself wondering whether a PR I scheduled for automerge was
actually merged. It was, but I didn't receive a mail notification for it
- that makes sense considering I am the doer and usually don't want to
receive such notifications. But ideally I want to receive a notification
when a PR was merged because I scheduled it for automerge.
This PR implements exactly that.
The implementation works, but I wonder if there's a way to avoid passing
the "This PR was automerged" state down so much. I tried solving this
via the database (checking if there's an automerge scheduled for this PR
when sending the notification) but that did not work reliably, probably
because sending the notification happens async and the entry might have
already been deleted. My implementation might be the most
straightforward but maybe not the most elegant.
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: Lauris BH <lauris@nix.lv>
Co-authored-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
This changes the rendering logic of issue titles. If a substring in an
issue title is enclosed with a pair of backticks, it'll be rendered with
a monospace font (HTML `code` tag).
* Closes#20887
Signed-off-by: Yarden Shoham <hrsi88@gmail.com>
Co-authored-by: Gusted <williamzijl7@hotmail.com>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: 6543 <6543@obermui.de>
There are repeated issues reported whereby users are unable to interpret
the template errors. This PR adds some (somewhat complex) error handling
to the panic recovery for template renderering but hopefully makes the
interpretation of the error easier.
Reference #21344
Signed-off-by: Andrew Thornton <art27@cantab.net>
This commit adds the possibility to click the labels in the message
"User added/removed the X label", which will lead to the issues page,
filtered by the clicked label.
This pull requests aims to fix#19768
_I've tried to follow the contribution guidelines as carefully as
possible, but in case I made a mistake: Please correct me._
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Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Remove this small, but unnecessary
[module](https://fomantic-ui.com/elements/image.html) and use `img`
selector over previous `.image`. Did a few tests, could not notice any
visual regression.
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: Lauris BH <lauris@nix.lv>
The recovery, API, Web and package frameworks all create their own HTML
Renderers. This increases the memory requirements of Gitea
unnecessarily with duplicate templates being kept in memory.
Further the reloading framework in dev mode for these involves locking
and recompiling all of the templates on each load. This will potentially
hide concurrency issues and it is inefficient.
This PR stores the templates renderer in the context and stores this
context in the NormalRoutes, it then creates a fsnotify.Watcher
framework to watch files.
The watching framework is then extended to the mailer templates which
were previously not being reloaded in dev.
Then the locales are simplified to a similar structure.
Fix#20210Fix#20211Fix#20217
Signed-off-by: Andrew Thornton <art27@cantab.net>
This should solve the main problem of dynamic assets getting stale after
a version upgrade. Everything not affected will use query-string based
cache busting, which includes files loaded via HTML or worker scripts.
- Currently the avatar in the navbar is being vertically aligned to the
top, this caused that the icon besides it isn't being at the middle of
the avatar. Use the `vm` helper class to force the `vertical-align` to
be `middle`.
- Resolves#20292
* Prototyping
* Start work on creating offsets
* Modify tests
* Start prototyping with actual MPH
* Twiddle around
* Twiddle around comments
* Convert templates
* Fix external languages
* Fix latest translation
* Fix some test
* Tidy up code
* Use simple map
* go mod tidy
* Move back to data structure
- Uses less memory by creating for each language a map.
* Apply suggestions from code review
Co-authored-by: delvh <dev.lh@web.de>
* Add some comments
* Fix tests
* Try to fix tests
* Use en-US as defacto fallback
* Use correct slices
* refactor (#4)
* Remove TryTr, add log for missing translation key
* Refactor i18n
- Separate dev and production locale stores.
- Allow for live-reloading in dev mode.
Co-authored-by: zeripath <art27@cantab.net>
* Fix live-reloading & check for errors
* Make linter happy
* live-reload with periodic check (#5)
* Fix tests
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: zeripath <art27@cantab.net>
* Move access and repo permission to models/perm/access
* fix test
* fix git test
* Move functions sequence
* Some improvements per @KN4CK3R and @delvh
* Move issues related code to models/issues
* Move some issues related sub package
* Merge
* Fix test
* Fix test
* Fix test
* Fix test
* Rename some files