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https://codeberg.org/forgejo/forgejo.git
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cb37c6ba5c
The graceful manager waits for 4 listeners to be created or to be told that they are not needed. If it is not told about them it will indefinitely and timeout. This leads to SVC hosts not being told of being in the readyState but on Unix would lead to the termination of the process. There was an unfortunate regression in #20299 which missed this subtly and in the case whereby SSH is disabled the `builtinUnused()` is not called. This PR adds a call to `builtinUnused()` when not using the builtin ssh to allow `createServerWaitGroup.Done()` to be called. In addition it was noted that the if/else clauses for timeout informing of the SVC host were in the wrong order. These have been swapped. Fix #20609
251 lines
6.7 KiB
Go
251 lines
6.7 KiB
Go
// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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// This code is heavily inspired by the archived gofacebook/gracenet/net.go handler
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//go:build windows
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package graceful
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import (
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"context"
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"os"
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"runtime/pprof"
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"strconv"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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"golang.org/x/sys/windows/svc"
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"golang.org/x/sys/windows/svc/debug"
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)
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// WindowsServiceName is the name of the Windows service
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var WindowsServiceName = "gitea"
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const (
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hammerCode = 128
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hammerCmd = svc.Cmd(hammerCode)
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acceptHammerCode = svc.Accepted(hammerCode)
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)
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// Manager manages the graceful shutdown process
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type Manager struct {
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ctx context.Context
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isChild bool
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lock *sync.RWMutex
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state state
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shutdownCtx context.Context
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hammerCtx context.Context
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terminateCtx context.Context
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managerCtx context.Context
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shutdownCtxCancel context.CancelFunc
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hammerCtxCancel context.CancelFunc
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terminateCtxCancel context.CancelFunc
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managerCtxCancel context.CancelFunc
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runningServerWaitGroup sync.WaitGroup
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createServerWaitGroup sync.WaitGroup
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terminateWaitGroup sync.WaitGroup
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shutdownRequested chan struct{}
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toRunAtShutdown []func()
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toRunAtHammer []func()
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toRunAtTerminate []func()
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}
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func newGracefulManager(ctx context.Context) *Manager {
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manager := &Manager{
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isChild: false,
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lock: &sync.RWMutex{},
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ctx: ctx,
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}
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manager.createServerWaitGroup.Add(numberOfServersToCreate)
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manager.start()
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return manager
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}
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func (g *Manager) start() {
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// Make contexts
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g.terminateCtx, g.terminateCtxCancel = context.WithCancel(g.ctx)
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g.shutdownCtx, g.shutdownCtxCancel = context.WithCancel(g.ctx)
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g.hammerCtx, g.hammerCtxCancel = context.WithCancel(g.ctx)
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g.managerCtx, g.managerCtxCancel = context.WithCancel(g.ctx)
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// Next add pprof labels to these contexts
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g.terminateCtx = pprof.WithLabels(g.terminateCtx, pprof.Labels("graceful-lifecycle", "with-terminate"))
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g.shutdownCtx = pprof.WithLabels(g.shutdownCtx, pprof.Labels("graceful-lifecycle", "with-shutdown"))
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g.hammerCtx = pprof.WithLabels(g.hammerCtx, pprof.Labels("graceful-lifecycle", "with-hammer"))
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g.managerCtx = pprof.WithLabels(g.managerCtx, pprof.Labels("graceful-lifecycle", "with-manager"))
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// Now label this and all goroutines created by this goroutine with the graceful-lifecycle manager
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pprof.SetGoroutineLabels(g.managerCtx)
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defer pprof.SetGoroutineLabels(g.ctx)
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// Make channels
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g.shutdownRequested = make(chan struct{})
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// Set the running state
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g.setState(stateRunning)
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if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
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log.Trace("Skipping SVC check as SKIP_MINWINSVC is set")
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return
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}
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// Make SVC process
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run := svc.Run
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//lint:ignore SA1019 We use IsAnInteractiveSession because IsWindowsService has a different permissions profile
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isAnInteractiveSession, err := svc.IsAnInteractiveSession()
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if err != nil {
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log.Error("Unable to ascertain if running as an Windows Service: %v", err)
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return
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}
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if isAnInteractiveSession {
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log.Trace("Not running a service ... using the debug SVC manager")
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run = debug.Run
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}
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go func() {
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_ = run(WindowsServiceName, g)
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}()
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}
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// Execute makes Manager implement svc.Handler
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func (g *Manager) Execute(args []string, changes <-chan svc.ChangeRequest, status chan<- svc.Status) (svcSpecificEC bool, exitCode uint32) {
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if setting.StartupTimeout > 0 {
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status <- svc.Status{State: svc.StartPending, WaitHint: uint32(setting.StartupTimeout / time.Millisecond)}
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} else {
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status <- svc.Status{State: svc.StartPending}
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}
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log.Trace("Awaiting server start-up")
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// Now need to wait for everything to start...
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if !g.awaitServer(setting.StartupTimeout) {
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log.Trace("... start-up failed ... Stopped")
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return false, 1
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}
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log.Trace("Sending Running state to SVC")
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// We need to implement some way of svc.AcceptParamChange/svc.ParamChange
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status <- svc.Status{
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State: svc.Running,
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Accepts: svc.AcceptStop | svc.AcceptShutdown | acceptHammerCode,
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}
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log.Trace("Started")
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waitTime := 30 * time.Second
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loop:
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for {
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select {
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case <-g.ctx.Done():
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log.Trace("Shutting down")
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g.DoGracefulShutdown()
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waitTime += setting.GracefulHammerTime
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break loop
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case <-g.shutdownRequested:
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log.Trace("Shutting down")
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waitTime += setting.GracefulHammerTime
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break loop
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case change := <-changes:
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switch change.Cmd {
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case svc.Interrogate:
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log.Trace("SVC sent interrogate")
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status <- change.CurrentStatus
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case svc.Stop, svc.Shutdown:
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log.Trace("SVC requested shutdown - shutting down")
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g.DoGracefulShutdown()
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waitTime += setting.GracefulHammerTime
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break loop
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case hammerCode:
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log.Trace("SVC requested hammer - shutting down and hammering immediately")
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g.DoGracefulShutdown()
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g.DoImmediateHammer()
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break loop
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default:
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log.Debug("Unexpected control request: %v", change.Cmd)
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}
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}
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}
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log.Trace("Sending StopPending state to SVC")
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status <- svc.Status{
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State: svc.StopPending,
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WaitHint: uint32(waitTime / time.Millisecond),
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}
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hammerLoop:
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for {
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select {
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case change := <-changes:
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switch change.Cmd {
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case svc.Interrogate:
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log.Trace("SVC sent interrogate")
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status <- change.CurrentStatus
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case svc.Stop, svc.Shutdown, hammerCmd:
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log.Trace("SVC requested hammer - hammering immediately")
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g.DoImmediateHammer()
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break hammerLoop
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default:
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log.Debug("Unexpected control request: %v", change.Cmd)
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}
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case <-g.hammerCtx.Done():
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break hammerLoop
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}
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}
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log.Trace("Stopped")
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return false, 0
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}
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// DoImmediateHammer causes an immediate hammer
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func (g *Manager) DoImmediateHammer() {
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g.doHammerTime(0 * time.Second)
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}
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// DoGracefulShutdown causes a graceful shutdown
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func (g *Manager) DoGracefulShutdown() {
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g.lock.Lock()
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select {
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case <-g.shutdownRequested:
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g.lock.Unlock()
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default:
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close(g.shutdownRequested)
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g.lock.Unlock()
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g.doShutdown()
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}
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}
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// RegisterServer registers the running of a listening server.
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// Any call to RegisterServer must be matched by a call to ServerDone
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func (g *Manager) RegisterServer() {
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g.runningServerWaitGroup.Add(1)
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}
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func (g *Manager) awaitServer(limit time.Duration) bool {
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c := make(chan struct{})
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go func() {
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defer close(c)
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g.createServerWaitGroup.Wait()
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}()
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if limit > 0 {
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select {
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case <-c:
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return true // completed normally
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case <-time.After(limit):
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return false // timed out
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case <-g.IsShutdown():
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return false
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}
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} else {
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select {
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case <-c:
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return true // completed normally
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case <-g.IsShutdown():
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return false
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}
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}
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}
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