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* update github.com/PuerkitoBio/goquery * update github.com/alecthomas/chroma * update github.com/blevesearch/bleve/v2 * update github.com/caddyserver/certmagic * update github.com/go-enry/go-enry/v2 * update github.com/go-git/go-billy/v5 * update github.com/go-git/go-git/v5 * update github.com/go-redis/redis/v8 * update github.com/go-testfixtures/testfixtures/v3 * update github.com/jaytaylor/html2text * update github.com/json-iterator/go * update github.com/klauspost/compress * update github.com/markbates/goth * update github.com/mattn/go-isatty * update github.com/mholt/archiver/v3 * update github.com/microcosm-cc/bluemonday * update github.com/minio/minio-go/v7 * update github.com/prometheus/client_golang * update github.com/unrolled/render * update github.com/xanzy/go-gitlab * update github.com/yuin/goldmark * update github.com/yuin/goldmark-highlighting Co-authored-by: techknowlogick <techknowlogick@gitea.io>
31 lines
520 B
Go
Vendored
31 lines
520 B
Go
Vendored
// +build go1.16
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package render
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import (
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"embed"
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"io/fs"
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"path/filepath"
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)
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// EmbedFileSystem implements FileSystem on top of an embed.FS
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type EmbedFileSystem struct {
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embed.FS
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}
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var _ FileSystem = &EmbedFileSystem{}
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func (e *EmbedFileSystem) Walk(root string, walkFn filepath.WalkFunc) error {
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return fs.WalkDir(e.FS, root, func(path string, d fs.DirEntry, _ error) error {
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if d == nil {
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return nil
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}
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info, err := d.Info()
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if err != nil {
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return err
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}
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return walkFn(path, info, err)
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})
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}
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