mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-11-24 03:21:49 +01:00
eabbddcd98
* fix units permission problems * fix some bugs and merge LoadUnits to repoAssignment * refactor permission struct and add some copyright heads * remove unused codes * fix routes units check * improve permission check * add unit tests for permission * fix typo * fix tests * fix some routes * fix api permission check * improve permission check * fix some permission check * fix tests * fix tests * improve some permission check * fix some permission check * refactor AccessLevel * fix bug * fix tests * fix tests * fix tests * fix AccessLevel * rename CanAccess * fix tests * fix comment * fix bug * add missing unit for test repos * fix bug * rename some functions * fix routes check
252 lines
6.5 KiB
Go
252 lines
6.5 KiB
Go
// Copyright 2014 The Gogs Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import "fmt"
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// AccessMode specifies the users access mode
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type AccessMode int
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const (
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// AccessModeNone no access
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AccessModeNone AccessMode = iota // 0
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// AccessModeRead read access
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AccessModeRead // 1
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// AccessModeWrite write access
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AccessModeWrite // 2
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// AccessModeAdmin admin access
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AccessModeAdmin // 3
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// AccessModeOwner owner access
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AccessModeOwner // 4
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)
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func (mode AccessMode) String() string {
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switch mode {
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case AccessModeRead:
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return "read"
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case AccessModeWrite:
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return "write"
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case AccessModeAdmin:
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return "admin"
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case AccessModeOwner:
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return "owner"
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default:
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return "none"
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}
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}
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// ParseAccessMode returns corresponding access mode to given permission string.
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func ParseAccessMode(permission string) AccessMode {
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switch permission {
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case "write":
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return AccessModeWrite
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case "admin":
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return AccessModeAdmin
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default:
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return AccessModeRead
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}
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}
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// Access represents the highest access level of a user to the repository. The only access type
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// that is not in this table is the real owner of a repository. In case of an organization
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// repository, the members of the owners team are in this table.
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type Access struct {
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ID int64 `xorm:"pk autoincr"`
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UserID int64 `xorm:"UNIQUE(s)"`
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RepoID int64 `xorm:"UNIQUE(s)"`
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Mode AccessMode
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}
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func accessLevel(e Engine, userID int64, repo *Repository) (AccessMode, error) {
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mode := AccessModeNone
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if !repo.IsPrivate {
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mode = AccessModeRead
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}
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if userID == 0 {
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return mode, nil
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}
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if userID == repo.OwnerID {
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return AccessModeOwner, nil
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}
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a := &Access{UserID: userID, RepoID: repo.ID}
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if has, err := e.Get(a); !has || err != nil {
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return mode, err
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}
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return a.Mode, nil
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}
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type repoAccess struct {
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Access `xorm:"extends"`
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Repository `xorm:"extends"`
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}
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func (repoAccess) TableName() string {
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return "access"
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}
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// GetRepositoryAccesses finds all repositories with their access mode where a user has access but does not own.
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func (user *User) GetRepositoryAccesses() (map[*Repository]AccessMode, error) {
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rows, err := x.
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Join("INNER", "repository", "repository.id = access.repo_id").
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Where("access.user_id = ?", user.ID).
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And("repository.owner_id <> ?", user.ID).
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Rows(new(repoAccess))
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var repos = make(map[*Repository]AccessMode, 10)
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var ownerCache = make(map[int64]*User, 10)
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for rows.Next() {
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var repo repoAccess
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err = rows.Scan(&repo)
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if err != nil {
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return nil, err
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}
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var ok bool
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if repo.Owner, ok = ownerCache[repo.OwnerID]; !ok {
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if err = repo.GetOwner(); err != nil {
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return nil, err
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}
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ownerCache[repo.OwnerID] = repo.Owner
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}
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repos[&repo.Repository] = repo.Access.Mode
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}
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return repos, nil
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}
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// GetAccessibleRepositories finds repositories which the user has access but does not own.
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// If limit is smaller than 1 means returns all found results.
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func (user *User) GetAccessibleRepositories(limit int) (repos []*Repository, _ error) {
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sess := x.
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Where("owner_id !=? ", user.ID).
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Desc("updated_unix")
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if limit > 0 {
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sess.Limit(limit)
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repos = make([]*Repository, 0, limit)
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} else {
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repos = make([]*Repository, 0, 10)
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}
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return repos, sess.
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Join("INNER", "access", "access.user_id = ? AND access.repo_id = repository.id", user.ID).
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Find(&repos)
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}
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func maxAccessMode(modes ...AccessMode) AccessMode {
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max := AccessModeNone
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for _, mode := range modes {
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if mode > max {
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max = mode
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}
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}
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return max
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}
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// FIXME: do cross-comparison so reduce deletions and additions to the minimum?
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]AccessMode) (err error) {
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minMode := AccessModeRead
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if !repo.IsPrivate {
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minMode = AccessModeWrite
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}
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newAccesses := make([]Access, 0, len(accessMap))
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for userID, mode := range accessMap {
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if mode < minMode {
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continue
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}
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newAccesses = append(newAccesses, Access{
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UserID: userID,
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RepoID: repo.ID,
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Mode: mode,
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})
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}
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// Delete old accesses and insert new ones for repository.
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if _, err = e.Delete(&Access{RepoID: repo.ID}); err != nil {
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return fmt.Errorf("delete old accesses: %v", err)
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} else if _, err = e.Insert(newAccesses); err != nil {
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return fmt.Errorf("insert new accesses: %v", err)
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}
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return nil
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}
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// refreshCollaboratorAccesses retrieves repository collaborations with their access modes.
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]AccessMode) error {
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collaborations, err := repo.getCollaborations(e)
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if err != nil {
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return fmt.Errorf("getCollaborations: %v", err)
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}
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for _, c := range collaborations {
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accessMap[c.UserID] = c.Mode
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}
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return nil
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}
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// recalculateTeamAccesses recalculates new accesses for teams of an organization
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// except the team whose ID is given. It is used to assign a team ID when
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// remove repository from that team.
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func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err error) {
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accessMap := make(map[int64]AccessMode, 20)
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if err = repo.getOwner(e); err != nil {
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return err
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} else if !repo.Owner.IsOrganization() {
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return fmt.Errorf("owner is not an organization: %d", repo.OwnerID)
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}
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if err = repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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if err = repo.Owner.getTeams(e); err != nil {
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return err
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}
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for _, t := range repo.Owner.Teams {
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if t.ID == ignTeamID {
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continue
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}
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// Owner team gets owner access, and skip for teams that do not
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// have relations with repository.
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if t.IsOwnerTeam() {
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t.Authorize = AccessModeOwner
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} else if !t.hasRepository(e, repo.ID) {
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continue
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}
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if err = t.getMembers(e); err != nil {
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return fmt.Errorf("getMembers '%d': %v", t.ID, err)
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}
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for _, m := range t.Members {
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accessMap[m.ID] = maxAccessMode(accessMap[m.ID], t.Authorize)
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}
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}
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return repo.refreshAccesses(e, accessMap)
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}
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func (repo *Repository) recalculateAccesses(e Engine) error {
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if repo.Owner.IsOrganization() {
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return repo.recalculateTeamAccesses(e, 0)
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}
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accessMap := make(map[int64]AccessMode, 20)
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if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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return repo.refreshAccesses(e, accessMap)
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}
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// RecalculateAccesses recalculates all accesses for repository.
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func (repo *Repository) RecalculateAccesses() error {
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return repo.recalculateAccesses(x)
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}
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